The Haunt (Feathered Friends Game)
The Feathered Friends group takes on an Evil Doll in The Haunt.
The Feathered Friends group takes on an Evil Doll in The Haunt.
The Hidden Shrine of Tamoachan is an adventure module for the Dungeons & Dragons (D&D) fantasy role-playing game, set in the World of Greyhawk campaign setting for use with the 1st edition Advanced Dungeons & Dragons rules. It is the first in the C-series of modules, a set of unrelated adventures originally designed for competitive…
In the adventure, the players must explore an abandoned dwarven fortress called the Forge of Fury in order to stop an evil cleric named Thaydul from using the forge to create an army of undead soldiers. Thaydul has taken over the forge and is using its powerful magical forge to create the undead soldiers. The…
“Tyranny of Dragons” is a Dungeons & Dragons campaign storyline that was released in 2014. It consists of two adventure modules: “Hoard of the Dragon Queen” and “The Rise of Tiamat.” The storyline follows a group of adventurers who must stop a group of evil dragons known as the Cult of the Dragon from obtaining…
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised—and neither can anyone else,…
Hundreds of years ago, long before Waterdeep had been built, Halaster Blackcloak carved a vast dungeon beneath Mount Waterdeep and stocked it with all manner of creatures from across the planes. Over time Halaster has gone quite insane and the dungeon he carved, now dubbed Undermountain, is a labyrinthine death trap for those bold enough…
Welcome to Waterdeep, City of Splendors! You’re summoned by Volothamp Geddarm, famous explorer and raconteur, to complete a simple quest. Is anything ever really simple though? Experience a grand caper, pitting your skills and bravado against two nefarious organizations as you go on a hunt for the greatest prize of all.
The kings and queens of Korvosa have long ruled under the shadow of the Curse of the Crimson Throne—an infamous superstition claiming that no monarch of the city of Korvosa shall ever die of old age or produce an heir. Whether or not there is any truth to the legend of the curse, Korvosa’s current…
Why should anyone travel the cracked cobblestones of the Old Road? The fortress that once cast its shadow across the road does so no longer — some whisper that the earth swallowed the fortress whole in an age long past. Four brave adventurers resoved to discover the truth and set off down the Old Road,…
Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered…
The talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from the dead. Victims grow thinner and weaker each day, slowly but steadily sliding toward the death they once denied. When they finally succumb, they can’t be raised—and neither can anyone else,…
“Strange Aeons” is a campaign arc of the Pathfinder role-playing game. It consists of six adventure modules: “The Whisper Out of Time,” “The Shadow Over Innsmouth,” “Dreams of the Yellow King,” “The Sins of the Father,” “The Thrushmoor Terror,” and “The Apocalypse Prophet.” In the campaign, the players must confront an ancient alien entity known…
“Carrion Crown” is a campaign arc of the Pathfinder role-playing game. It consists of six adventure modules: “The Haunting of Harrowstone,” “The Midnight Mauler,” “The Watcher of the Dead,” “The Whisper Woods,” “The Pallid Plague,” and “The Asylum Stone.” In the campaign, the players must investigate a series of strange and terrifying events in the…
FG-Con is a weekend long online convention for Fantasy Grounds. It’s a great way to meet new players and play in a one-shot game. If you haven’t played in an FG-Con, click the button to see upcoming events.
Falcon’s Hollow has long been watched by the vile fey of Darkmoon Vale. They’ve lingered in their wood, seething with anger at the townspeople for defiling their land. When the carnival arrives, the fey finally see their chance for vengeance.
Founded by a famous dragonslayer, the small town of Belhaim has become a sleepy rural community just off the beaten path, a settlement where everyone knows everyone and strangers are the talk of the town. But when Belhaim’s peace and quiet is shattered by the sudden collapse of the last standing tower of its founder’s…
The plague has come to the town of Falcon’s Hollow, and not even the town’s priest can abate its wretched course. With the coughs of the sick and the wails of the dying echoing through town, the local herbalist uncovers a cure, but she needs some brave heroes to retrieve the ingredients. Finding the cure…
“Wintermute was a simple cube of white light, that very simplicity suggesting extreme complexity.”
― William Gibson, Neuromancer