A Night of Fright

A Night of Fright

Zoinks! Mystery LLC, the area’s leading mystery solving meddlers, have received a mysterious invitation: they’ll get a fortune if they can spend a full night in a haunted house. But there are scares galore, and nothing is as it seems! They’ll need to look for clues and get to the bottom of this mystery if…

Crown of the Oathbreaker

Crown of the Oathbreaker

The story is set in the Kingdom of Aglarion, where the characters will uncover dark secrets from the past of a royal family after the fall of a blessed era and break a curse that plagues the kingdom. The players will have to explore lands ravaged by the curse and travel to the Feyrealm, the…

Reclaimation of the Sky Tower

Reclaimation of the Sky Tower

the players must stop a chaos-worshiping sorcerer named Raxis from using an arcane artifact called the Severing Construct to drain magic from the world and make himself the sole magic-wielder. To do this, they must travel to the Sky Tower, which has been overtaken by Raxis, and defeat him and his minions. The adventure involves…

Race Against Doom

Race Against Doom

Race Against Doom is a fast-paced, epic adventure that can be incorporated into an ongoing campaign, or be played as a stand-alone one-shot. It is designed for a party of level 9-12 characters, and optimized for 11th level. A weapon of the angels – a magical blade called The Sovereign Glaive – is falling to…

Case of the Unholy Murders

Case of the Unholy Murders

The Case of the Unholy Murders is a murder-mystery adventure designed for a party of four to five characters of 5th to 8th level. Itcan be played as a stand alone adventure, or dropped in an existing 5e campaign in any town with a patron deity or large church. This adventure puts the party in…

All Souls Night

All Souls Night

Take your party on a spooky exploration of the Muttonwood, where the bounty of nature hides sinister forces. Evil deeds are afoot on All Hallow’s Day. Will the party be able to set things right? A 5e one shot for 4-6 characters of 4th-5th level.

White Plume Mountain

White Plume Mountain

White Plume Mountain is an adventure module for the Advanced Dungeons & Dragons fantasy role-playing game, written by Lawrence Schick and published by TSR in 1979. The 16-page adventure bears the code “S2” (“S” for “special”).[2] The adventure is a dungeon crawl where the players’ characters are hired to retrieve three “notorious” magical weapons, each…