Tomb of Annihilation C2 Session 17 – Wongo and the Tomb Dwarfs
In another tomb, Bjorn gets possessed by Wongo. The find a secret stairwell where they have to fight tomb dwarves and tomb guardians. Thing Killed
In another tomb, Bjorn gets possessed by Wongo. The find a secret stairwell where they have to fight tomb dwarves and tomb guardians. Thing Killed
At the entrance of the Tomb of Annihilation, one party member pushes over an obelisk and sets loose a demon on the party. After defeating the demon, they push on into the tomb. Bjorn gets possessed by Obolaka.
The group heads into the Yuan-ti’s den to rescue Bjorn and get the cube from Ras-Nsi.
Exploring NangNang’s shrine is the group’s next action, where they are attacked by Grungs. Cathma beheads a grung. They manage to retrieve Nangnang’s cube. Next they do Papazoli’s shrine and rind out that Ras Nsi has beaten them to the cube.
A busy day for the adventurers as they recover Moa’s, Unk’s, and Oblanka’s cube. They see Yuan-hearding a bunch of slaves.
In this episode, the Yuan-ti try to kidnap Bjorn, Orvex dies, and one epic battle of wolves.
A good day for the group as they recover cubes from the tombs of iLjin and Shagambi.
While searching the amphitheater the party encounters a couple of dinosaurs. The party must also fight off the King of Feathers, a teleporting T-Rex. During the battle Moltak hits Thing with a lightning bolt. Next they enter Wongo’s tomb and retrieve another cube.
The party reaches Omu on Day 26. And after some initial exploring, they find Kubazan’s Shrine where Cathma manages to disturb a Frogheamonth. They party rescues Orvex, a survivor of a previous expedition to Omu.
On day 18, giant wasps attack the adventurers. They fight off the wasps, and continue towards their objective. They eventually arrive at the Heart of Ubtao after 21 days in the jungle. They meet Valindra Shadowmantle who wants to “imprison” the cause of the death curse for study. After the meeting, the characters head to
Having gotten the general direction of the Lost City of Omu, the group sets out for the Heart of Ubtao. While on the way, our heroes have to fight off zombies and even zombie girallons. They encounter the Aldani. On the 17th day in the jungle, a zombie spewing t-rex takes out Qawasha leaving the
The party sets out to find the naga at Orlunga. The naga is most likely their best hope of finding out ancient knowledge of Chult. In order to talk with her, they must first get past the many traps on the naga’s ziggurat.
The party encounters Terrorfolk at mbala. They meet Nanny Pupu who shares some information on the death curse.
The heros arrive at Camp Vengeance and somehow manage to leave. The groups main priority is stopping the death curse. They can’t get tied up with the Camp’s problems. They head for Mbala. On the way, the group finds a wand of wonder. A wild boar attack manages to claim the life of Qawsha’s buddy
Heavy rains and swollen rivers make the group seek shelter where they are attacked by Velociraptors. They continue onto Camp Veganence.
The jungles of Chult really suck. It’s hot, humid, with danger lurking everywhere. The party is attacked by zombies, and Bjorn gets dropped twice during the battle. On the 7th day in the jungle, they arrive at Camp Righteous. While exploring the ruins Diego experiences an instant death hit.
A death curse has struck the world. Anyone that’s been resurrected is dying. The party has been hired to help solve it. Once arriving in Chult, they hire Qawasha and Weed as guides for the expedition.
Game Time: Saturdays 7pm – 11pm EST Planned Start: Jan 11, 2019 Campaign Length: Long Term Software Required: Fantasy Grounds (No license required), Discord Roleplay/Combat Mix: 50/50 Number of players: 6 Total, 1 Needed Rules for Character Generation Books Allowed: Any, but please contact me if you plan to use Unearthed Arcana. Races Allowed: Any Character Alignment: No evil alignments
“Wintermute was a simple cube of white light, that very simplicity suggesting extreme complexity.”
― William Gibson, Neuromancer