After getting the lantern from Brenton, the party decides to clear out the courtyard before heading to the attic whisper. Inside the courtyard, the group discovers a shack containing a stairwell going down. The stairwell is destroyed and the party is not able to descend more than 20 feet. Future observation determines that the hole
Our party continues to explore the region beside the “Blood Door”. After clearing the area, better judgment sends the party to the south of the asylum. While exploring the southeastern corner of the asylum, our party finds two blood blister like creatures. In the infirmary section, they find a patient strapped to the bed and in
The party heads north, deeper into the asylum in search of the escaped ratling. In the conference room, they discover two unique creatures, called Pickled Punks. Elrik is the first to experience the terrible bite of a pickled punk, and after several rounds of combat the party is successful. In another room off the hallway,
Our heros manage to catch a break long enough to get a few rounds of healing, and as expected the dopplegangers break thru the door. Doctor Oathsday takes out Leo first and Eric Kel manages to hit with an arrow and put the good doctor down. Illesi Scaen manages to take out Poppy. And once again Eric
The adventure began with Sith-Dinar, Eric Kel, Poppy, and Salton being pursued down an alleyway by strange creatures in the mist. Eventually the mist catches up to our brave adventurers. Poppy is the first to experience the Tatterman as she is ripped to shreds. Party members begin falling each round. Next came Sith-Dinar, Salton, and then
“Wintermute was a simple cube of white light, that very simplicity suggesting extreme complexity.”
― William Gibson, Neuromancer