Clockwork Heist Saturday Session 3 – Stealing The Stolen War Machine
After a fierce battle to gain control of the stolen war machine, the party decided to steal it for themselves.
After a fierce battle to gain control of the stolen war machine, the party decided to steal it for themselves.
After dealing with hostiles at the unveiling, the party gives chase to the war machine. They manage to fight their way onto the great mechanical machine.
During a town festival, what will your party do when no-good gnomes attempt to pull off a dangerously wild heist? A one shot for 4-6 characters of 6th-7th level.
The party is sent to watch an unveiling of a local kingdom’s gnomish war machine. Ozron starts a fight as competing gnomes steal the machine.
“Wintermute was a simple cube of white light, that very simplicity suggesting extreme complexity.”
― William Gibson, Neuromancer