Forge of Fury Session 6

Forge of Fury Session 6

The session began with a discussion about a Ring of Spell Storing the party had acquired. They debated who should hold it and what spells should be placed inside. Good Morning explained how the ring could allow for more simultaneous concentration spells. They decided to load it with spells like healing word, fairy fire, and…

Forge of Fury Session 5

Forge of Fury Session 5

The session began with a recap of the previous week’s events, including defeating the trite warren, making a deal with a do gar guide, and encountering a ghost. The players were in a chapel after fighting skeletons and resting. The group debated their next move, considering going back to a spiral staircase in a previous…

Forge of Fury Session 4

Forge of Fury Session 4

The session started with the party deciding to take a short rest before engaging the two remaining troglodytes. The party then fought and defeated the two troglodytes. During this encounter, Hadar used a flaming sphere and word of radiance. Good Morning used vicious mockery. Tech disengaged to avoid getting hit. Vila raged and attacked. Hercules…

Forge of Fury Session 3

Forge of Fury Session 3

Beginning: The session began with a recap of the previous events: the party had found hidden archers, a back way into the forge, fought Oofy and his dogs, and dealt with several groups of orcs. While the party rested, Hadar explored to the east and encountered a dozen orcs, causing him to flee. Good Morning…

Forge of Fury Session 2

Forge of Fury Session 2

Beginning: The session began with a recap of the previous session. The party was in the vicinity of the Stone Tooth mountain door, having previously dealt with orc raiding parties. No alarm had been raised by the guards they had taken out. The presence of arrow slits in the rock walls near the entrance was…

Forge of Fury Session 1

Forge of Fury Session 1

The session began with the players confirming their character details and ensuring everyone was present on the virtual tabletop using Fantasy Grounds. The Game Master (GM) clarified that the party would start with full hit points. The setting was established as the famous Yawning Portal in Waterdeep, a common starting location for adventures, known for…