Rise of Tiamat Session 15

This Dungeons and Dragons episode marked a significant shift in the campaign's tone and direction. It began with a recap of the party's recent victory over the cult in Waterdeep, a battle described as their most challenging yet. The campaign's atmosphere was noted to have become more intense and ominous, foreshadowing significant upcoming events.

The party was summoned to the council, where they were informed that the council was officially joining the fight against the cult, essentially declaring war. A humorous moment occurred when a character briefly considered summoning a whirlwind during the council meeting. The council then dispatched the party north.

To avoid repetitive gameplay, the Game Master skipped a section of the book that involved numerous encounters with the same enemies during travel. The party inquired about the possibility of a long rest, as they were still recovering from the previous battle. The Game Master playfully teased a character who was out of inspiration points.

A montage was mentioned, indicating that the party encountered various enemies, including bandits, Bennett's, and dragons, during their journey. Finally, the party arrived at a caldera, which was identified as the Well of Dragons.