Crown of the Oathbreaker Session 12

Short Rests, Long Journeys, and a Glimpse Beyond the Hag

Greetings, adventurers and avid followers of the Crown of the Oathbreaker! Session 12 continued the party's journey after the intense events of the previous session, focusing on recovery, planning, and a surprising peek into the grander scope of their adventure.

The session commenced with the party opting for a short rest. During this respite, Bergrom invoked his Arcane Recovery, regaining valuable spell slots. There was also a discussion surrounding the use of hit dice for healing, a crucial mechanic for any adventuring party.

A specific point of attention was Anton's Fit of Wound Closure ability, which allows for doubled hit point recovery during rests. However, it seems Anton had switched out from being attuned to the item granting this benefit, a detail that was noted by the rest of the party to ensure they kept track of available resources.

Continuing their exploration, the party briefly investigated the guard quarters to the north of their current location. Unfortunately, this area turned out to be empty of any valuables, a common occurrence in the less glamorous areas of any dungeon or castle.

Despite finding a seemingly good stopping point for the night, the party made the decision to push on and instead take a long rest. This decision was influenced by the GM's revelation that he hadn't yet prepped the content beyond their immediate goal, suggesting that a longer rest would be beneficial before tackling whatever lay ahead.

The conversation then shifted to a more meta level, with the players curious about when they might reach level eight. The GM responded with a sense of the adventure's significant length, indicating that even after they deal with the current hag encounter, they are likely only a quarter of the way through the entire adventure. This revelation undoubtedly gave the players a sense of the epic scale of the story they are involved in.

Intriguing player theories about future locations and plotlines emerged. There was speculation that after the hag, the party might find themselves transported to the Hounds or the Fire Realm, recalling previous experiences with unexpected transitions. Furthermore, the possibility of moving on to the Fey Realm after finishing their current castle objective was also discussed, painting a picture of a diverse and potentially perilous journey ahead.

In a lighthearted aside, the GM shared the news that the campaign's first Facebook Reel had gone viral, reaching half a million views. This moment of real-world connection highlighted the engaging nature of their streamed gameplay.

Finally, the session concluded with the usual planning for the next week's game, leaving the audience eager to see where the Crown of the Oathbreaker storyline will take them next, armed with their recovered strength and a broader understanding of the challenges and realms that await.